Snack Brands Australia launches digital + social media campaign for CC’s corn chips via Pusher
Sydney digital creative agency, Pusher, has created a digital and social media campaign for client Snack Brands Australia and their product, CC’s Corn Chips.
As a follow-up to the television spots produced by Workshop Australia that launched at the end of July, Pusher’s campaign, running until the end of September, is designed to generate conversation on social channels and into the online space to engage with the young male skewed target demographic.
Pusher has developed an interactive game that has been built into the CC’s brand destination website and featured on the CC’s Facebook page. The game, “CC’s Stare Challenge” features a girl sitting on a train staring at you.
Contestants on Facebook or the website are asked to activate their webcam and ‘line up their eyes’ with the eye-detection and motion sensing webcam that then tracks each and every subtle eye movement throughout the game.
Once the stare video challenge begins, characters from the CC’s TV commercials come into frame with CC’s Corn Chips and try and distract players to get them to look away.
To make it harder to keep staring, Pusher has incorporated a host of ‘diverts’ in the form of video challenges. One includes a ‘CC’s Fan’ scenario that blows the girl’s hair all over, like a shampoo commercial.
“The CC’s Stare Challenge tells us when players of the game break their stare and look away. When they do it’s because they have looked away at the product while already engaging and playing the CC’s game,” said Mike Crebar, digital strategy director at Pusher.
“The technology behind the game emerged just a short time ago in the consumer electronics markets through cameras and security systems, so the CC’s Stare Challenge game that includes eye-tracking and motion sensing technologies being controlled through a webcam, is a great eye opener – pun intended.”
The CC’s Stare Challenge uses eye-tracking technology from Japan, the video content is being hosted and streamed from servers in the USA, and the girl on the train, well she is from the UK. CC’s though, are still 100% Australian owned and made.
Creative
Pusher, Sydney
Creative: Craig Bailey
Producer: Elaine Benson
Art Direction: Dave Nickson
Developers: Ryan Jenkin, Philip Andrews
Client
Snack Brands Australia
Marketing Director: Mark Fryday
Senior Brand Manager: Holly Holub
3 Comments
Great use of in-camera technology reacting to real world situations. After those TVCs they needed something that gives the campaign merit thats for sure. Nice work guys!
BRILLIANT! If the James Bond music at level 4 doesn’t cop them a law suit, then the client’s reaction when they spot the typo IN THE BRAND ENDLINE at the end of the game will certainly cause plenty of pain.
Yes, I played about nine levels. But only because I work in advertising. As a regular punter I doubt I’d finish two.
No.