Navy launches ‘Navy Sink ‘Em’ iPhone game aimed at potential recruits via GPY&R Melbourne

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George Patterson Y&R, Melbourne has taken the Royal Australian Navy into uncharted digital waters with a new iPhone game designed to educate and lure new recruits.

 

Navy SINK’EM, a multiplayer turn-based game, was designed and developed by the agency. By commanding real Navy ships, frigates and submarines, players can challenge multiple friends to simultaneous battles on the world’s oceans sinking enemy and sharing their achievements with friends on Facebook.

Since its launch three weeks ago, Navy Sink’EM has been downloaded well over 4000 times, and hit the top 25 free iPhone apps on Apple’s App Store. It’s made the top 14 Strategy games amongst Australian iPhone users.

 

The game has also been a hit with the App store critics, with most giving SINK’EM a 4/5 star rating and plenty of positive feedback. 

 

The edutainment nature of the game lets players explore job roles currently available on each specific Navy vessel, driving web traffic to specific job description pages for enquiries. 

 

Producer: Carrie Burman

Art Director: Nicholas Sellars

Designer: Kota Matsuda

Lead Developer: Warwick Buzacott

Account Director: Simon Bolger

Director of Digital: Matt Farrugia

Executive Creative Director: Ben Coulson

Navy Marketing Manager (DFR): Lauren Rago

Navy Senior Marketing Officer (DFR): Libby Hall